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Is this a new business in Buckhead?
Yes. TheUltimateGiftQuest is a new, boutique experience business based in Buckhead. We’re intentionally rolling things out slowly so we can spend serious quality time on each custom build instead of rushing and mass-producing the same thing for everyone.

Right now we take on a limited number of projects and let most of our growth come from word of mouth. The last Quest we ran was described as “the best gift I’ve ever gotten in my life,” and our goal is to keep delivering that level of reaction again and again.

We also have plans for a future annual event called The Ultimate Treasure—a larger meta-quest where purchases include clues and a chance to participate as a true treasure hunter.

How do you handle themed clothing and making sure it fits?

We use simple, universal pieces that are easy to throw on over whatever people are already wearing—think cloaks, vests, armbands, sashes, or small accessories. They’re chosen so they’re not invasive or awkward, and they’re meant to help people “step into the story,” not become a full costume change.

It’s always your choice how dressed up you want to go. If you want additional or more elaborate themed clothing beyond our standard pieces, we can create and source those for you at an additional cost, which will be reflected in a separate invoice.

Do I have to dress up?

No—full costumes are never required.
We design the Quest so that even if people stay in regular clothes, the experience still feels cinematic and immersive. The themed pieces we provide are there to enhance the story and give the Key Role (or main characters) a fun “star of the show” moment if they want it.

What if the Quest is too hard for my group?

We never want anyone to feel stuck. Every Quest comes with a built-in hint system:

  • Level 1 hints: Very light nudges that keep the magic intact.

  • Level 2 hints: Clearer guidance that points you in the right direction.

  • Level 3 hints: Strong hints that practically walk you to the answer.

  • Full answer envelope: A sealed envelope (or equivalent) that contains the exact solutions to the entire design, in case you need to move forward or wrap up.

We also ask a few questions about your group ahead of time so we can calibrate puzzle difficulty to your people.

Can we request changes or extra content after the Quest has been delivered?

Yes, with limits.
Once a Quest is delivered, the core design is locked in, but we can:

  • Add extra non-themed puzzles that you can integrate into your setup.

  • Design additional on-theme expansions (extra scenes, puzzles, or props) for an additional fee.

These add-ons are treated as new mini-projects and will be scoped and invoiced separately, based on what you want to enhance or build out.

What if a piece breaks after long-term use?

If a physical piece breaks after long-term use or repeated play, we can:

  • Repair the existing piece, where possible, or

  • Create a brand new replacement piece in the same spirit as the original.

In both cases, there will be an additional cost for materials, labor, and shipping, which we’ll quote before proceeding.
We design for durability, but Quests that are replayed many times may naturally need refreshes or upgrades over the years.

Is anything refundable if we change our mind?

At this stage of the business, all payments are non-refundable once we’ve started designing or reserved your date.
Because every Quest is built specifically for you, that time and material cannot be repurposed for other clients. If you need to change dates, we’ll always try to work with you to reschedule, subject to availability and any additional costs.

(See your Terms of Service for the full policy.)

What if we want to add something last-minute?

You can always ask, and we’ll do our best—but last-minute additions are:

  • Not guaranteed

  • Likely to require rush fees or simplified solutions

  • Sometimes better handled as a future add-on instead of forcing them into the current build

To keep quality high, we recommend locking in the main theme, key moments, and must-have elements as early as possible.

Can people steal or reuse the Quest design?

The physical items and keepsakes we leave with you are yours to enjoy. You can replay the Quest, modify it for personal use, and share it with family and friends.

What you can’t do is turn it into a commercial product or service—for example:

  • Selling your Quest as a paid experience

  • Repackaging our puzzle designs as your own kits or events

  • Using our brand name and materials to advertise your own services

We protect this so we can keep TheUltimateGiftQuest sustainable as a business while still making each client feel like their Quest truly belongs to them.

Where can TheUltimateGiftQuest be played?

We design Quests that can run in:

  • Homes and cabins (living rooms, backyards, basements, etc.)

  • Event spaces (private rooms, small venues, retreats)

  • In some cases, outdoor or multi-location layouts if the package and logistics support it

When you inquire, we’ll talk through your space, what’s realistic for your budget, and whether you want a tighter, single-room experience or something more spread out.

Is this only for families and birthdays, or can we do corporate/team events too?

Both.
The same core engine that makes an emotional family Quest work can be reframed for teams:

  • For families and friends, the focus is on your story, values, and memories.

  • For teams or corporate groups, the focus can shift to team dynamics, collaboration, culture, and wins, while still feeling like a high-end cinematic game night.

When you reach out, you can specify “family/personal” or “team/corporate,” and we’ll frame the design accordingly.

How far in advance should we book?

The short answer: the earlier, the better.

Because everything is custom, we recommend:

  • At least 4–6 weeks for smaller, more contained Quests

  • More time for larger, actor-involved, or highly thematic builds

If your date is sooner than that, still reach out—we may be able to offer a lighter build or a rush option, depending on schedule and scope.

What ages is this for?

Each Quest is tuned to the group we’re designing for. We can:

  • Make puzzles and storylines more family-friendly and accessible for mixed ages, or

  • Make a Quest more complex and intense for adults or experienced puzzle fans

We’ll ask you who’s playing (age ranges, puzzle experience, sensitivities) so we can design something that feels exciting but fair to your group.

How intense or “scary” can it get?

That’s up to you.
We can keep things purely cozy and uplifting, or we can add a bit more tension—mystery, time pressure, or darker story elements—without crossing your lines. During onboarding, you can tell us:

  • “Keep it light and heartwarming,”

  • “Give us some suspense, but nothing horror,” or

  • “We want it tense and dramatic, but still safe.”

We design within the boundaries you set.

Can we talk to a real person before committing?

Yes.
You can send an inquiry through the site and, if it looks like a good fit, we can set up a short call to talk through your occasion, budget range, and what kind of Quest makes the most sense.

From there, we’ll propose a direction and, if you’re excited, lock in your date and begin design.

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